« November 2005 | Main | January 2006 »

December 31, 2005

2006

We sail tonight for Singapore,
We're all as mad as hatters here.

Courtesy Tom Waits and his singular album Rain Dogs, which I always find myself fishing out this time of year, prodded by the featureless gray sky and insistent drizzle of the season. Yes, there is a rainy season in Southern California. That's how you can tell it's not summer.

Not that this was a terrible year, by any stretch, but it was a frustrating one. Top of the list of the reasons for it would be the inability to get Strangeways out of the gates this year. And really, I can talk about how the publisher got jerked around by Lamppost printing or Quebecor being impacted at the end of the year, but those are just facts. My gut tells me that I should have gotten the job done myself. Of course my gut tells me dumb things like "that second chili burger ain't gonna hurt" when I know that's simply not the case. All the same, if you'd asked me in spring, I'd have said that it was a no-brainer that the book would be on the stands. And that bites, really.

But it was frustrating for a couple other reasons. One of those would be the damning conservatism on the part of the Big Two in comics. Don't get me wrong, books they put out probably tote up to about half of the comics work that I read this year. And they've put out some good books, even some good superhero books, which is something of a surprise, given that I'm not real fond of most superhero books these days. But for every nod I tossed their way, there was at least one grimace at their behavior as well. I could name them all, but you know what I'm going to say. And ultimately, all the dumb things I got mad at were things that were meant to serve one purpose: to retain their control of a shrinking readership.

I've seen very little on the part of either Marvel or DC to actually do anything resembling market expansion. There was that story about Marvel trying to get back into 7-11 stores, but I don't recall hearing any sort of follow-ons as to whether or not it was succeeding, and if it had done anything to expand their numbers or get more eyeballs rolling towards traditional comic pamphlets. DC is in the same boat. Sure, they get press coverage for the "risky" moves taken by INFINITE CRISIS and the follow-on series(es) to come (and I've already talked about why they aren't risky moves at all, at least with regards to the audience as it stands).

Both of them are too wedded to the form that they've perfected and that retailers are primed to sell. That being the 32 page pamphlet at the three dollar price point (four dollars for IDW's books, though they're no more expensive to produce than the typical Marvel/DC book, and probably a lot less when it comes to paying the talent). Not only that, but this story chunklet (and let's admit it, it's rare that you get a satisfying chunk of story in 22 pages plus cover and ads of a standard western-format comic) is only available in a few stores. Sure, if you're in a major metropolitan region, you've got a good chance of having more than one comic store within your stomping grounds, but not everyone is.

I live in San Diego, the sixth-largest city in the US. You know how far I have to drive to get my comics? Twenty-five minutes to get to a good store. Twenty to get to a crummy mall store that doesn't stock outside the big two. I go because this is the only way to get my fix. God help anyone who lives in a truly suburban/rural region and is a comics fan and wants to browse the books before they buy. Yeah, there's DCBS, but with them you're depending on Previews being on the money and giving you enough of a taste to get excited about the books to put your money down.

People say that comics wither on the vine because of the exaggerated presence of superhero comics. I say that's a strawman. There's plenty of genre diversity in comics, though I'll admit that you have to go digging for it, and get out of the top 200 books. Sure, I'd be happy if there was more, but there's enough to sustain a wider audience. It's not the content that people are objecting to. It's the form that causes a problem (both in actual form and the outlets selling that form.) Twenty-two pages of comics will very rarely come off as a satisfactory chunk, much more so to "civilians" than to people who are used to getting their stories in serial chapters. That makes comics seem expensive to most readers. Add to that the fact that you can only get comics dependably in a (comparatively) few outlets (as opposed to say, music stores or DVD stores, etc.), and you've got a bunch of strikes against wider adoption of the form.

But hey, it's what folks are used to, right? Ain't inertia grand?

And of course, you're going to turn around and say "well, what have you done about it, smart guy?" And I'd have to admit, "not a darn thing." Realistically, the audience for the single issues of Strangeways begins and ends with the Direct Market. When there's a collection to offer, giving an entire story (and then some), you can be sure I'll be beating the bushes of Western Bookstores and book clubs and horror bookstores and book clubs, ISBN in hand and drawing attention to myself. But for the monthly pamphlet, the market is much, much smaller. And far more temporary. Trades aren't the whole answer, but I bet you can get a lot more interest and sense of apparent value from a trade collection that you have to go the store once to buy, as opposed to six serial trips to the comic store that might be aroud the corner (or half an hour away).

You know what I want to see in 2006? Original graphic works offered for a reasonable softcover price (and yes, there's publishers who do this already). I'd really love it if they stopped publishing, for instance, Superman in singles and went to a spined magazine format that gave solid value and gave you long stories that you could read in longer than half an hour. I'd love it if there were more crime books that were something other than wallowing in the depravity of the week. I'd love to see cover design and trade dress that didn't make comics look like comics (and yes, this is being done, but not by publishers with the clout to make the practice expand.)

Of course, I'd be down with comics being published with every intention of them being permanent works and not just another placeholder or 1/6th of a future trade collection. Sure, there's lots of works that have bloomed out of the manure pile we often refer to as pop culture (guys like Dickens and Chandler come to mind). The editors had so many pages to push out, and sometimes geniune diamonds rained from the sky to ornament the banquet of mud that most of them put out on a regular basis, but still, it'd be nice to have an eye to the future illuminating the work of the present.

I'd like to come to the end of 2006 and not feel so damn maudlin about the industry, and certainly my work within it. Sometimes it feels like all I've done is grumble, and that's likely true when talking about 2005. Hell, it feels like the only writing I've actually done this year is online, which often amounts to bellyaching. And that's not the way I want to be looking down the sights at 2007. Need to get more actual writing done, though sometimes that's hard to justify when you're looking at projects that only work as 12-issue limited series and you're having trouble getting that 4-issue cowboys and werewolves story close enough to the edge to give it a swift kick and send it flying.

Why is it that I have time to bellyache (and it comes so naturally), and I've had precious little time to actually celebrate the good stuff that I've read this year? Perhaps I'm just a grumpy old man after all. My white hairs would back me up on that one.

Ah well. May 2006 be a little less rocky than 2005. Or at least let it present some kind of sense of achievement and closure, and maybe just maybe, a little triumph, to us all.

December 29, 2005

Happy new year from Sedona, Arizona.



Originally uploaded by .
I've been *gasp* enjoying the holidays instead of blogging. Well, as enjoying them as much as I can when on the same day my son split his chin open running on the hardwood floors and then both of my parents being felled by the stomach flu. That wasn't a relaxing day. But we got a nice sunset out of it.

If you want to see some more of what I've been snapping shots of out here, take a look Hope to be a little more chatty around the start of the new year, but I've still got to wrangle with the convention schedule and figure out when Strangeways will actually start shipping.

December 27, 2005

The future is...

...BODY BAGS?

NEWSARAMA - 12 GAUGE, VIDEOTVISION TAKE BOBY BAGS TO iTUNES

Running headlong into the future, BODY BAGS makes the leap to iPod comics with its first episode "Father's Day." I'm not really a fan of the material, but I was interested in checking out the execution. And like most video comics, it's no longer comics. Instead, it's minimal animation and camera effects with sound and voices carrying the dialogue.

Which, of course, means it's no longer a comic book. The presentation, and not the reader, sets the pace/timing of things, which is one of comics' greatest strengths in my mind. Comics manage time the way novels can manipulate the abstract and intangible. But when you hand that over to the producer of the video, you lose a lot of what makes comics unique.

And it's really damn small. I mean really small. I didn't even watch on my iPod, but on iTunes on my laptop, and even resizing the window up a bit, you lost a lot of whatever sparkle the artwork has. This is the real sticking point. iPods aren't the best sort of viewing device for this sort of thing, though they are ubiquitous (well, at least among the net-enabled--not so sure about how many people outside that group have 'em.)

The PSP seems like a more viable platform for this sort of thing, particularly when you build the comic around the presentation instead of shoehorning a comic page or set of panels into a 3x2" screen. Granted, neither of them is a perfect solution, by any stretch. What we really need is some kind of larger tablet computer/reader or electronic paper (as shown by Siemens recently--too lazy to dig up the link) that can present comics in the format/size they're accustomed to being shown at. Yes, those are years away (though there are tablet computers in play now, but they're too expensive to get wide adoption as of yet.)

The material doesn't impress me at all, but steps taken by guys like the BODY BAGS crew and the NYC2123 folks are necessary. They're far from perfect, but we're not going to jump into an e-comics format without taking a whole series of learning steps first. I'm interested to see how this is embraced, and how many folks check out the first chapter for free, and if they continue on following the story when they have to (gulp!) pay for it.

December 25, 2005

Merry Christmas



Originally uploaded by .
From Sedona, Arizona. That was the view at about 7:45 am from the big window in my folks' home, taken with my shiny new camera, that's only about as big as a deck of cards. Good for sneaking shots in places where you ought not to be taking pictures.

Merry Christmas to all you folks who may be taking a quick break from the family gatherings and turkey and peppermint candycanes. Regular programming will resume shortly.

December 22, 2005

Let's be real



Originally uploaded by .
My schedule didn't allow for me to post a special double-sized 100th anniversary post on the Solstice, and it's unlikely I'll be able to get a real post up before Christmas, since I'll be on the road tomorrow, and really should be packing and wrapping presents right now. I'm a bad blogger, but then I'd rather be remembered for my comics writing than for my writing about comics, dig?

I'd like to wish a merry Christmas to everyone out there. Don't see a big deal in it. Christmas has been a secularized holiday for a long time, and wasn't anything more than a shot at pulling pagans into the fold by putting The Big Day right next to the old Saturnalia celebrations. I don't have time to list them all here, but maybe if I time this right. Deep breath.

Merry Christmas to Graeme, Heidi, Jeff, Ed, Marc, Joseph, Steve, Luis and Estudio Haus, Layman, Mr. Beaucoup, Dave Longbox, Josh, Guy, I Love Comics, Hannibal (who'll probably punch me for doing so), Mikester, Dorian, John Grotesqueanatomy, Dan Slott and Grant Morrison who are the only writers who understand why I still read superhero comics, All the lovely folks who've reviewed and said nice things about Strangeways, Fábio and Gabriel, Uncle Lar, James and the Isotope crew, Joe Keatinge, Johanna, Shawn, everyone else I've forgotten, and you, the anonymous reader who never leaves a comment, but your IP address is mine all mine...

Maybe next year I'll be able to do individual cards, but that ain't happening this year.

May the new year find you all well and successful in your fields of choice, whether that's being outraged by what's going on in comics or making up stuff to outrage those people. And who knows, maybe I'll even have a book out by this time next year.

Take care, all.

December 20, 2005

Number 99

Happy freakin' Solstice. The flu being passed around has made sure of that. Between that and getting ready to head out of town (not to mention shopping for presents), blogging (or writing time at all) has been zero. There's been a number of things that I've wanted to talk about, but they've all been relegated to low being on the totem pole.

Though I'll stop a moment and speak up on the latest AMAZING FANTASY, which seems to have Marvel actually introducing...new characters... I know. It was shocking to me, too. Not re-engineered old characters, but actual by gum new characters. Some seem pretty squarely aimed at the manga crowd (and the art style helps), but I guarantee that nobody's going to put down cover price for eight pages of story. I wonder, if perhaps they introduced original digest-size material, or perhaps a larger format anthology style, with lesser known artists and writers, maybe they could tap that audience. But the presenatation is going to scare away the manga fans.

The standout for me was Blackjack, which is Dan Slott and Pete Woods turned loose on the Marvel Universe, throwing espionage comedy into the pot along with vampires, de-evolution rays, Ultimate Nullifier knockoffs and the Death of Utopia. I'd pay for a regular book like this, but I can't help but think I'm among the only ones.

All of these stories (but for the above-mentioned Blackjack) are pure setup, some handled more deftly than others. Some simply aren't going to work as continuing characters. I mean, who really wants to read any more of "The Heartbreak Kid" than we get in this one 8-pager, where the titular character (who apparently eats sadness, really) runs into Peter Parker post death of Uncle Ben? Superhero comics are bad enough, ruled by miserabilists who seem go have forgotten wonder. This is the last thing I need, even if it's ably illustrated by Jeff Parker (and inked by Sal Buscema to boot).

I know, most of what they're doing in this issue isn't actually superhero comics. Not a lot of spandex (other than Jack and Ace), mostly stories about lonely and misunderstood loner characters. There's always a market for that, I suppose. But please, for the love of all that's holy, adopt a format that breaks out of the monthly pamphlet mold. Characters like Positron and Mastermind Excello (driven by similar motivating factors) have some real potential, if you push it and look for a market outside the one that you're so desperately trying to hold onto, Marvel honchos.

But you san send more Blackjack my way. That'd be keen.

Stay tuned for post #100 tomorrow! DOUBLE SIZED ANNIVERSARY POSTING!

December 18, 2005

Uh... Just, "uh..."

--Black and white comics. Only the clean, pure lines of manga can still do this. It's getting increasingly hard for anything that isn't manga to go into print without color.

From the latest issue of the Park and Barb show.

I'm grumpy and not gonna let this one ride. Manga is not, repeat, is not, the only comic art form that is pure and clean. Nor is it the only form that looks good in black and white. Any good artist can make their black and white work shine. Period. Cameron Stewart comes to mind, but maybe that's because I have those SEAGUY pages not far out of my eye line.

I will say that there are plenty of artists whose work doesn't stand up in black and white, but that's because they're drawing for the book to be colored.

But to intimate an inherent superiority in a particular expression of comic art does more to reflect writerly biases than it does to speak commandingly on the form. My two cents, y'know.

And why is it that when people talk glowingly about manga and how it's openly embraced by a new generation of kids that are ignoring western comics, that they always always seem to skip over the fact that this is the culmination of a thirty year process of Japanese pop culture importation? Audiences have been primed to respond to this by way of everything from BATTLE OF THE PLANETS and ULTRAMAN in the 70s to the POKÉMON and POWER RANGERS explosion of the last ten. Putting JUSTICE LEAGUE on for a half hour in an adult timeslot does nothing when compared to large blocs of imported cartoon programming.

Sorry, but this really yanks my chain. Probably because I'm one of those retrograde idiots putting out black and white work these days. Manga succeeds as much on the back of its form and presentation, as well as its content as well as its "familiar yet alien" status as well as being the new thing. There's plenty of excellent craftmanship in manga that uses linework that's clean (Junji Ito's work comes to mind), but there's plenty that's rough hewn and just as beatiful (LONE WOLF AND CUB, anyone?).

There's a few other bones I've got to pick with the article, but this one was just glaringly daring me to point it out. There's also some good points, but I'm afraid they get obscured.

Well, there's this one:

-- How can you say comics are in trouble when creators at imprints such as Ronin (to name just ONE company that's like this) are PAYING, up front, to get their comics into print?

Oh, that's easy. That model isn't sustainable unless the market that they're selling to responds and snaps up those comics. I realize this, of course, because I'm smack in the middle of it (or at least on the outskirts). The above model is a gamble. On a good day. On a bad day, it's an invitation to disaster. Moneywise anyways. There's all the satisfaction of finishing a comic, sure, but that's not going to get the kids baloney sandwiches and pay for the hot water.

Passion and enthusiasm are one thing, and they're admirable, but they're not all that you need to keep a thing going in DM-oriented comics today. Besides, pay-to-play didn't last forever on the Sunset Strip (remember hair metal, kids?) and it's not going to be ano option in comics should there be a downtick or three in the market. Image seems to be solid, but there's plenty of other publishers working that seam who aren't as steady.

As for his assertion that comics are going to change from where they've been in the last five years. Sure, they are. But the majors are going to change as little as possible and still keep their audiences. They're doing nothing to expand readership. They've been circling the wagons since 2003, and before that. Other folks have a real opportunity to succeed, but not on that particular chunk of DM turf. It's too well-secured, too well-protected.

And please, don't take this for malice on my part. I've met Park and Barb. They're smart, witty and passionate folks, who I don't always agree with. But if the world were like that, it'd be deadly dull.

December 16, 2005

Crazy.

NEWSARAMA - 2006 EISNER JUDGES NAMED

Turns out one of the Eisner judges for 2006 is the owner of the comic shop I go to regularly. Robert (as in Robert Scott of Comickaze) is a sharp guy, and we don't always agree on stuff, but he certainly deserves congratulations for the accolade, and the solemn duty that he goes forth to perform.

Okay, that last part was laying it on a tad thick...

Heck, turns out that I know two Eisner judges, though it seems like I only chat with Chris (Allen of Comic Book Galaxy) during SDCC itself.

Congrats to Chris and the rest of the judges as well. Go take a peek at their bios at the link above.

December 15, 2005

What I used to do for a living



Originally uploaded by .
You may not know it, but I was a professional digital modeller/animator for a time. No, really. In lieu of real content, enjoy some of the stuff that helped land me a job in scenic Hollywood.

It was simultaneously great and not all that it was cracked up to be.

This looks amazingly great

NEWSARAMA.COM: DELSANTE & HASPIEL ON FALLOUT

Why is it the backup feature? I'd buy 22 pages of this in a second. Dean Haspiel needs his own whole book to run amok in.

That is all.

Speakeasy at Buzzscope

BUZZSCOPE :: In the Scope: Speakeasy Shakes Things Up

Following up on my own blog items about Speakeasy and the changes they're going through, comes the above article by Guy LeCharles Gonzalez, talking with some of the particulars in this whole thing, including Adam Fortier (the president of Speakeasy), Josh Fialkov (creator of ELK'S RUN), Jose Torres (THE HUNGER), Saul Colt (SSC Comics) and myself (STRANGEWAYS, in case you're new.) If you're following the story, you may well want to give it a read.

December 14, 2005

Jog speaks

Jog - The Blog: Another reader's guide, for you.

Jog, of the sorta-eponymous Jog - The Blog, does a great job of rounding up a good chunk the Speakeasy news-related blogging of late. If you're just coming to the party, then you might want to give the above entry a look. Not that it'll elucidate anything, but you'll get a chance at catching up with the various balls being juggled by various industry wonks.

Am I really writing this stuff? I need to get to bed. Yeesh.

This makes me very happy

Telltale Games - Comics

Because I'm a huge SAM AND MAX fan. I own all the singles (including the one that you got with DIRT magazine) as well as the long-out-of-print collection from Marlowe and Company. Sadly, I don't own the super-deluxe hardcover, but I know that it'll cross my path one day.

I've even got an original Sam and Max piece from Mr. Purcell, the result of me asking for "something Lovecraftian." Maybe I'll get around to scanning it one day.

Anyways, the idea of new Sam and Max material makes me giddy, even through my beleagured stress-monkey-like state. Which I'll be in until Christmas, at least. Maybe more.

But go, enjoy the brief Sam and Max joy that awaits you.

Happy new year!

'Cause that's when issue #1 of STRANGEWAYS will be shipping. 1/4 to be precise.

Though I don't even know why I'm telling you all this. I've been made a liar three times now. You smart people have probably stopped believing me long ago.

The silver lining in this cloud is that the issues will ship on time, once they've started shipping. But right now, I'm seeing the cumulonimbus in all of this. Last year, I was convinced that things would start rolling by the end of last year. This year, I was convinced things would be rolling before the end of this one. Next year for sure!

December 13, 2005

Of further note

Thanks to The Beat and Graeme at Savage Critic for linking back to this here humble blog. I'm sure that it'll account for more traffic than I likely deserve.

It's clear from the comments below that I managed to obscure my more important point with a far less important assumption (that people have gravitated towards commenting on), rather than the meatier matter at hand. I assumed that if issues 3 and 4 of a under-ordered miniseries were available online that 1 and 2 eventually would be, and that customers would merely wait for all of it to show up online so that they could read it for free. That may indeed be a mistake on my part. I'll own up to that.

That said, it's a minor point. The real point is that using Direct Market sales to lead to online reading seems like putting the cart before the horse. Yes, yes, we're living in a time of paradigm shifts and all that. Online comics are the future, etc. But we're not all strapped into our personal jetpacks just yet, are we? We've still got at least one foot in the DM, if not one and a half (or one and four toes and the heel). American (even Canadian companies) haven't yet figured out how to monetize large-scale books.

Oh yes, I'm in it for the money. If that ruins your dreams of my aesthetic purity, so sorry. Luis and his studiomates need to be paid, and they are paid within two weeks of me getting the finished pages. Postage doesn't grow on trees, nor do xeroxes of preview materials to be sent out to retailers. In fact, I'm the only one who hasn't been paid at this point. Not a complaint. A fact.

My problem with this plan is it's basically leading readers out of the DM, which is where Speakeasy is supposed to be making its money currently. No, the DM isn't a perfect thing. However, the folks who are operating in the DM aren't going to embrace migration with open arms. Particularly when they're the ones selling the books in the first place. My problem with this plan (as it appears, right now) is that serialized books from Speakeasy will receive diminishing support *in their primary market.* The DM as it stands isn't eternal. There's already been a siginificant amount of change in the past several years (consolidation of publisher hold on the top titles, the rise of trade paperbacks, general shrinkage of circulation for books outside the big 2).

I'm not the biggest fan of serial fiction, but there's a number of economic realities and audience expectations that keep the serial form at the top of the heap in the DM. This calls for a steady stream of resources, rather than the all-at-once costs associated with doing a singular, larger work. It also asks less money of the consumer, at least in the short term and means only a small investment on their part to get a taste of the work.

It also introduces all kinds of restriction in terms of pacing/structure. You can work around them, but there's only so many ways to dance around the 22 page chunk format. But I'm getting far afield here.

The market accepts trades because it gives the customers something else, a different format for those who prefer to get the whole story in one sitting, everybody wins. Sometimes the singles lead to customers buying the trades, and even if that's the case, the DM retailer gets to keep the customer. But if the note in the back of issue #2 reads "Go read the thrilling conclusion online for free", then that trail doesn't lead back to the DM at all. In fact, there's no money in it, unless you're selling banner ads.

Not yet, anyways. And who knows, maybe there's a brilliant plan to make it work. But right now, that's not evident to me.

Hope to Cthulhu that this entry is clearer than the last on the subject. And please, don't think that I'm anti-internet distribution. It's the next great thing (in terms of cost vs. audience), once people can figure out how to exchange goods for payment and keep pirates from stealing everyone's content and publishing it for free (or worse, taking the money for themselves.) The whole NYC2123 project (detailed below) has opened my eyes to a completely different form (as has talking to a guy who's writing scripts for handheld games and trying to tell stories in screens rather than pages). This clearly bears further investigation, but what I'm hearing right now about jumping from print to nebulous internet delivery isn't lighting my fires just yet.

December 12, 2005

NYC 2123

NYC2123 - PSP Comic / Graphic Novel - Home

Based on Sam Costello's say-so (he of Dark, But Shining fame), I took a look at NYC2123, which is a vaguely cyberpunk (remember them?) comic work, published online and downloadable for your PSP.

I'm more interested in it for the format rather than the content at this point. The story is okay, though it's hard to get a feel for who the characters really are (or they're beyond standard character types) in 59 panels, which might be equivalent to about 20 pages of comic, assuming 3 panels a page (I know, you all can do math). There are some places where the format works, but I can't say I'm jumping up and down excited about it.

However, it's far more likely a format/presentation than the iPod, that's for damn sure.

I'm sure this will be a viable format, once they figure out how to control downloading and prevent piracy (or make it so cheap that piracy isn't really worthwhile, which would have to be pretty damn cheap). The question is, how long will this process/transition take?

Must investigate...

Do I know?

Of course I don't know exactly how the change in Speakeasy's printing policy (as detailed in the latest LitG of about a half hour ago) will affect me. If you're trying to get in and can't read it (like me, only I'm just trying to snake it wholesale for quoting), it boils down to this.

Speakeasy now has order minimums that are above the wholesale minimums set by Diamond at this point ($1600 wholesale as I recall). In this case, Speakeasy's minimum preorder is 1750. If they don't get that number, they're opting not to print the book. If you're on the bubble, you could probably buy your way out of it (and get extra copies in the "bargain"), but that's likely not wise in the long-term, unless you're building those extra copies to build your audience through convention sales/reviews/swaps. If you fall short, you can choose to have your books "printed" on the internet via the Speakeasy site where they could be viewed for free. That way the work would be out there and not leave folks hanging if say your first two issues came in over the threshold, but your third and fourth came in under and you didn't want to buy them up.

Rich seems to think this is brilliant. As follows:

Fortier acknowledges that some retailers may be put out by this, especially those who have sold the book's previous issues and have ordered subsequent issues, with waiting customers. Fortier recommends for retailers with a desperate fan, printing the book out as a PDF as a gift for them. But the alternative was not publishing the book at all. And that this policy is aimed as "extending the longetivity of the product so it that one day it can be printed."

And this model has other opportunities. Promoting comics. Completing series from other publishers, by putting already published issues online. This way they can continue the series and allow new readers to get on board. And also create a business model to pay to download comics that have been printed, if a reader has no local comic shop.

This will be a controversial move. Some will see it as a failure of Fortier's vision, or a smack in the face by the reality of the industry. But with the current market squeezing out anyone who's not publishing "House Of M" or "Infinite Crisis,", it's evidence that Fortier is living up to his Smartest Man In Comics TM tag by twisting in new and unpredictable manners.

Of course, he stole the idea from me.

Now if I were a retailer, and I knew about this, I'd be far less interested in taking any kind of risk on a couple issues of a Speakeasy book if I knew that my preorders were going to possibly evaporate. But that's me. If I were a buyer and knew about this (which would assume I had to know who Speakeasy was as a publisher--and there are plenty who don't), then I'd probably be wary of picking up that issue #1. Why should I buy what I could get for free later on (on the assumption that if you publish issue #3 and #4 of a comic on the internet, you'd make #1 and #2 available in that medium as well.)

Granted, if I knew that a book had a strong following on the internet (and that could be backed up), perhaps that would encourage folks to order strong on the print version, but there's a hundred arguments against that, primarly the whole "just because they like it for free doesn't mean they'll pay real money for it", which is pretty strong these days.

Maybe they'll get a system where you can pay to download, and the creators can stand a chance of seeing some money on the deal. That would be great. Just as soon as you can stop one person from taking the digital copies and publishing them all over the internet (just like they do with comics they have to scan and clean up now--a non-trivial task.)

At any rate, I expect to see hearty discussion on this issue in the coming weeks.

December 11, 2005

This is the kind of review I like to see:

Comic World News | Reviews - STRANGEWAYS #1

Michael May says:

I was just immersed in this scary-ass story about a stagecoach caught in the wrong place at the wrong time, and before I knew it, I was reading the credits on the last page and feeling sad that I'd have to wait a while for the next installment.

Thanks for the review, Mike. Glad you liked it. The second issue is even better.

December 08, 2005

Important news bulletin!

In the ongoing battle to present you with as much content and as few advertisements in my books as humanly possible, it's my pleasure to announce the presence of exclusive Dr. Ready panels in the back of Strangeways #2, which should be shipping in late January. Who is Dr. Ready, you ask?

Dr. Ready, the brainchild of Curtis Broadway knows all, sees all, is both omnipresent and elusive. He's also one of the cast of characters you'll find in Mr. Broadway's (aptly titled) Dr. Ready books, of which a handful have been made available to the public. Capturing a skewed sort of dream logic, Dr. Ready is like a snapshot of the subconscious, where things make sense, but you don't know exactly *why* they do.

My thanks to Curtis for keeping two pages from suffering an apalling state of blankness or mundane advertisement-ness-osity. You'll all get to enjoy the taste when issue two hits the stands. In the meantime, check out Mr. Broadway's site (linked above) and get a feel for the psychic veins he's mining on a regular basis.

December 07, 2005

Good grief.

HALF LIFE - Millarworld.tv Forums

Okay, I knew Sean Phillips was good, but the cover of this just knocked me out. It's his self-published collection of life drawings, out through Cafepress. Why he isn't getting regular cover work from either of the big two (much less his interiors, which show a range of emotions that most artists could only dream of) is beyond me. Oh that's right, it's because folks want cleanly over-rendered and over-muscled figures in static and boring breakdowns. Silly me.

Though I have to admit, as much as I love Phillips' work, I'm going to be hard pressed to even pick up and flip through the MARVEL ZOMBIES book due out today. Just doesn't seem appealing, but I could be won over by the art, and it could be a light week.

December 06, 2005

Super development hell

Courtesy , comes the story of the development hell suffered by Superman V, which the next Superman flick will be, technically.

Read and be amazed. http://www.agonybooth.com/forum/topic2730.htm. Just mind boggling.

December 05, 2005

Another review

Randy Lander tackles some of Speakeasy Comics' output from the last couple months, including Strangeways #1, which gets a favorable review (and shows that I was at least partially successful with what I set out to do in the issue, in terms of tapping a 70's Warren vibe.)

Happy birthday



Originally uploaded by .
Miranda Grace (aka "Mirandapanda") Maxwell.

She's an adorable and infuriating little girl who proves with a great deal of finality that little girls are no more intrinsically innocent than your average coatimundi. She does things that her older brother would never have dared to at her age and she's already speaking in complete sentences.

Only two and her favorite movie is The Incredibles, having outgrown the Baby Einstein Home Hypnosis Videos in relatively short order. Good taste, this one.

Silly territories

PeterDavid.net: Claypool problems

My reply as follows:

Okay...now we're just into silly territory. I mean, are people SO locked into monthly comics that they're literally *incapable* of making trade collections available when the content is most likely a previously sunk cost and provides a better return per unit than the singles? (This assuming that 1/3 of the audience would exist for a book that returns 5x as much).

I just don't get this. When I was a kid, comics cost bupkis. They were disposable and almost always offered massive story bang for the buck. Now comics cost a ton of money and try to pass themselves off as eternal objects with ISBNs, yet don't have spines and don't take to bookshelving real well. Gee, why is it that manga collections have taken over bookstore shelves with their fat spines that has artwork and numbering on them? What's up with that? Why is it that monthly comics are largely written as chapbooks and creators get all agitated when we want more story and in fact wish to wait for all of the story at a single sitting and want a more permanent object that we can come back to?

So, what's the current paradigm? Not only must trades not be available, but you must whine incessantly when readers don't rush out every Wednesday to pick up the latest chunk of an ongoing story? Monthlies or nothing. I mean, that's what's being said here. Here's a company that's teetering on the brink, and yet refuses to change the way they do things to possibly expand their audience or present themselves to an entirely new audience, but if you can't put out the monthlies like you always did, you're not interested. Being readily available in any format isn't sufficient. They have to be readily available in a saddle-stitched format. Why? To keep doing things as they've always been done?

if it means that much to you, refuse to adapt to a changing marketplace and get left behind.

And should Mr. David read this, please know that I enjoyed your run on The Hulk all those years ago, and that the above is probably more spiteful than necessary, but some things need to be said.

As for the "waiting on the Spanish hand-binding." Please. You want us to pay the per copy price that's unreasonably high in many cases, and then pay twenty bucks a volume on top of that (or significantly more) to bind them? Don't let's be silly now. If there's a change in your customer base and its desires, then perhaps it'd be more constructive to respond to those instead of whining about how things were better in the old days.

Comics have an extremely limited market/audience when written exclusive as habitual serial fiction. Not everyone wants to go to a comic store (even a cool one) every Wednesday to pick up the latest chapter of a story that started six months ago or more. Sometimes they'd like to have it all at a single go. By and large, people don't buy chapters of novels as they go. If you want to deliver novel/movie scale entertainment, then you have to follow some rules. The laws of the universe dictate that you can't put 120 story minute equivalents into 22 pages, and if you do it in 22 page chunks, then you sacrifice a lot in terms of pacing. If you want readers to come back to the next chapter out of desire to get more of the story and not out of habitual attachment to the franchise character, then make the single chapters satisfying on their own. It can be done, but it's not the norm in this business. Not by a long shot.

Find a new way to do things, because the old way ain't gonna work forever. Hell, it might even already be not working so great unless you've got sixty years of characters to lean on.

December 02, 2005

I wish I didn't have to do this

But I gotta get it off my chest.

I'm dropping The Walking Dead. After a little more than two years of being behind the book, though that support has waned in the last eight months or so, I'm done. There's only so much of one man's gradual descent into depression and paranoia I can take. There's only so much daytime soap opera antics I'm gonna lay three bucks on the line for. There's only so much "WE ARE THE WALKING DEAD" I'm gonna stomach.

Particularly when there's no goddamn zombies to give the book any real teeth. The second the survivors stopped moving and were able to stand around bickering was the moment I should have run screaming away from the book at top speed. That's inevitably the moment that any zombie flick turns the corner from pants-wettingly scary to "CAN WE PLEASE GET ON WITH IT?" Even the awesome remake of Dawn of the Dead suffered from this. But at least it offered some real gruesome scares with the pregnant zombie scene and the blackout in the middle of that, as well as the story of hapless Andy the gun store owner.

I've said for a long time that The Walking Dead wasn't a horror book, or even a zombie book, and for a long time I was okay with that. I'm not really so okay with that anymore. The last arc pretty much had me hoping for something better in every subsequent issue. That something better never showed up. It's too bad. Micchone could have been something really great to shake up the whole works. You know, some punctuated equillibrium. But lately it's all been equillibrium and no punctuation. Yeah, the tension between Rick and Tyrese was supposed to be the punctuation, and instead it completely misfired and became "how unsympathetic can we make Rick and still have the reader give a damn?" For me, that equation got tipped into "too unsympathetic" a long time ago. There's a long way between being ruthlessly pragmatic and being a robot about such.

It's a shame. The first twelve issues were really solid, and I firmly count Charlie Adlard's work as of equal quality to Tony Moore's. I dunno, maybe I'll come back to things once we break out of the microcosm of the prison and get a look at the larger world. But that's always a dangerous corner to turn, particularly when you're dealing with claustrophobic horror as your stock in trade. Who knows, it may very well inject some vitality into the book, but for now, I'm done.

Not with zombies altogether. Hell, I've got a project that I think would make for a great longform limited series, which would probably get lumped into the zombie horror category, though it really isn't. And there would be a lot of very different stuff, stuff you never see in these sorts of things (probably because I'm not taking Romero's opus as gospel.)

Ah, there I go again, tooting my own horn. I'll stop now.

I wish Mr. Kirkman and Mr. Adlard and Mr. Rathburn the best of luck with their continued success on the book. It looks like the audience is stable and not really going anywhere, which for a non-superhero book is still something to celebrate. Just that I won't be along for the ride.

New Isotope



Originally uploaded by .
One of the things I was able to do over the Thanksgiving break was to get out to San Francisco and tour the incredible selection of comic shops they've got out there. Comic Relief dwarfs the rest of them (and it's got a fine selection filling all that floorspace). Comix Experience is another great shop, carrying a selection of stuff that I hadn't seen in forever (and if only Marvel put a reasonable price on the SQUADRON SUPREME collection instead of $30, I'd probably have come home with that, too). But my personal favorite store is far and away the Isotope.

The old location over in the Sunset was an intimate space that very quickly got overrun during any of their parties (spilling folks out onto the sidewalk to grab a smoke and get some fresh air - yes I'm aware of the irony implicit there). And, of course, it was next to Noriega Teriyaki, which made for a nice way to spend an afternoon between comics and decently priced sushi.

But it was too damn small. This new location takes care of that problem. In spades. It's roomy, with enough wall space to handle all the back issues and new releases and extensive book stock. You've got comfy (if not a little low for my taste) seating aplenty. You've got the hidden bar and storage. You've got the gallery, both toilet seat and conventional art.

Most importanly, you've got ambience. Not Android's Dungeon ambience, but a kind of upscale gallery ambience. People can sit and chat while looking through the week's haul (when the music isn't too loud, which is the case as the day I was there, Ian Yarborough's birthday was being celebrated). If you looked at the place from the street, you wouldn't guess that it was a comic store. And that's fine by me.

That way, you actually get people coming in to look at the art, not knowing what to expect. Preconceived notions of comic shops are shattered (or better yet, informed) as folks come in off the street and get a dose of culture, not just comics culture. The Isotope is both accessable and cool, which is usually in the category of mutually exclusive, yet somehow, the nearly impossible gets pulled off.

James told me that he gets a lot of grief from other comics retailers because of all the "wasted retail space" in the store, but maximizing floorspace for comics isn't what the Isotope is all about. It's about an experience, one that can't be replicated anywhere, and one that shows comics as a vibrant and diverse artform, not just a habitual fix. James, Kirsten, Jared, and Ian should get credit for making the most of the new place.

I look forward to the time that I can come back, likely for Wondercon (which is shaping up to be a big show, mostly because it'll be the first time I'll be showing Strangeways as a finished product, not a work in progress.)

December 21, 2005



Originally uploaded by .
That's what they're telling me is the street date for Strangeways #1. And since Speakeasy isn't in the middle of changing printers anymore, it seems like a pretty decent bet this time.

Tell ya the truth, I wasn't holding out a lot of hope of it making it out this year. Getting a little too close for comfort, if you know what I mean.